- Character Rules for each three tribes (and also one extra culture: The Tribes of Skaramor)
- Careers. My old Northmen & Norsca WFRP1 Careers revisited and expanded. Also, number of new ones, which give much more logical Career-paths for Northmen marauders. Remember, that these careers are same as in my Norsca Project, but just include some extra Careers more suitable for tribes living in the Chaos Wastes. Document gives rules and ideas what careers to use with each tribe.
- Career rules for Champions of Chaos (Chaos Warriors and Chaos Sorcerers) and simple rules for Rewards of Chaos.
- New Skills.
- Document also features heretical rules for Bloodspeakers - Khornate demagogues and priests, that have mystical powers. But, they are not spellcasters! They have different types of powers fuelled by mutations. These rules finally give option how Khorne worshippers could summon Daemons of Khorne. Rule ideas for these powers are combined using various sources (Warhammer 40.000, Age of Sigmar, Warhammer Fantasy: The End Times).
The Northmen (.pdf)
NOTE! You can also find WFRP1 related rules and links from WFRP1 Rules -page from my site.