14 June 2022

WFRP4 - Winds of Magic (Cubicle7, DriveThruRPG)

I finally got some time to go through the new Winds of Magic (WFRP4) from Cubicle7. It was published few weeks ago (PDF version). Like previous editions versions it provides again various updated rules and information, and is also again little different than previous versions. Each and every one of them has little different focus on them detailing different aspects of magic. But, like other Cubicle7 sourcebooks, this is very good package of rules.

The focus on sourcebook is the Winds of Magic and Colleges. So, no Dark Magic here. Necromancy and Chaos probably will get some own sourcebooks one day (hopefully soon...). And also no foreign magic is given here (like Rune Magic, Kislev Ice Magic, Bretonnian Damnsels, Skaven magic, Greenskin magic...etc.) or Hedge-magic. Some of those have been detailed some amount in various other sourcebooks already published.

What does the book offer then? Well, still a lot. Here's some:
- Revised Spellcasting Rules
- New Spells and Ritual Magic Rules
- New Endeavours
- New Careers. Each Wind gets own career. Besides Wizards there are couple of other interesting careers. Also, each Wind is detailed, with various new rules.
- Magical Items.
- Magical Creatures (like Magical Constructs).
- Then different magical rules. Like environmental saturations, Storms of Magic, Leylines, Waystones, Arcane Fulcrums, Strange magical places...
- And finally number of personel, both possible allies and powerful nemeses.

Besides this sourcebook you should also check following products from Cubicle7:
- Sullasara's Spells off Unrivalled Utility (PDF). This offers additional spells for College Wizards.
- Blood and Bramble (PDF). Source for Witches and Hedgewitches.
- Archives of the Empire - Volume II (Sourcebook). It has chapter for Magical Items and Artifice.

See more information from Official Cubicle 7:

24 May 2022

Happy Birthday Kalevala Hammer!

Happy Birthday this site! Site is now 15 years old.

So, how was the last Warhammer year? Well, I would say it's been pretty good year. Cubicle7 Entertainment keeps publishing WFRP4 material strongly providing great sourcebooks, adventures and accessories. Small pdf sources and big books. The Enemy Within (TEW) Directors Cut with Companion books is just amazing package. Old classic, yet new in many ways giving so much more information and ideas. The Imperial Zoo, Up In Arms, The Winds of Magic all great sourcebooks to expand the Core Rules. Still there is so much more Warhammer to explore, so interested to see where they are going next.

There is other games too. Total War: Warhammer part III (separared from I and II) explores the World-That-Was further going finally to The Grand Cathay. Then we got Age of Sigmar Soulbound, where RPG is growing too (even not World-That-Was game)... And time to time even I update something new here. As do many other fans on their sites, blogs...etc. So, Warhammer lives strong!

Remember to visit Winds of Chaos -forum. Also, more talk on Rat Catchers' Guild Discord channel and on Warhammer Reddit.

And as always - Remember to keep the hammer high! Cheers J

14 April 2022

WFRP4 - Production Update (Cubicle7)

Cubicle7 has published news on past weeks especially about future products. Many interesting sourcebooks are coming. Here's some news gathered together:

Future Products:
Official Cubicle 7 News: April C7 Product Update
Official Cubicle 7 News: Future Visions: New and Improved Precognitions

Background Information about Cult of Myrmidia:
Official Cubicle 7 News: WFRP Up in Arms- The Cult of Myrmidia

Also digital maps available now:
Official Cubicle 7 News: WFRP Digital Map Packs – Out Now!

See more information from Official Cubicle 7:

27 March 2022

WFRP4 - Up In Arms: Pre-Order (Cubicle7, DriveThruRPG)

Cubicle7 published PDF version of Up In Arms sourcebooks - "A grim and perilous guide for knights, mercenaries, and soldiers of all stripes." Meaning sourcebook for warrior-types.

There is some background information about military life, knightly orders, and dogs of war (mercenaries). Then you have nice set of various information and new rules for all the warriors. There is updated and clarified rules for mounted combat, a guide to Hirelings, updated siege weapon rules (including damage to structures), more pursuit rules, warrior endeavours, new and updated talents... etc. And a large number of new careers monstly for warriors, but some others too. Careers include: Archer, Greatsword, Halberdier, Handgunner, Camp Follower, Freelance, Knight of the Blazing Sun, Knight of the White Wolf, Pikeman, Priest of Myrmidia, and more...

But that is not all. Book also has A guide to lands of Tilea (map would be nice, but you can find it from this site too), detailed introduction to the Cult of Myrmidia, updated rules for Critical Wounds and Injuries, and very large new list of equipment and weapons. Weapons have new Qualities and Flaws, which has given possibility to create much more different weapon profiles expanding weapon list (example: Hand Weapon is now divided to various 1-h weapon types with different profiles). This is really good list, but it could have had just few more weapons...

Official Cubicle 7 News

See more information from Official Cubicle 7: