15 October 2016

Total War: Warhammer - The King and The Warlord DLC announcement!

The time is nigh for Clan Angrund to reclaim Karak Eight Peaks from the Grobi despoilers! Belegar Ironhammer, clan leader and direct descendant of King Lunn, the last Dwarf to rule the ancestral hold, has inherited a bitter legacy of hatred and resentment. Even now he marshals his throng, making ready to strike out from Karak Izor. With the spirits of his fabled ancestors returned to fight by his side, Belegar will see his oaths fulfilled, and pass into legend himself.

Meanwhile Skarsnik, the self-proclaimed Night-Goblin warlord of Karak Eight Peaks, has taken leave of the hold. On a squig-hunting excursion in the Grey Mountains east of Brettonia, he operates from his base at Karak Azgaraz when word reaches him of Belegar’s intent. Worse still, the tricksy Goblins minding Karak Eight Peaks have taken the hold in defiance of Skarsnik’s iron will. Intolerable, sneaky, mutinous gits!

Two legends, then: both hell-bent on claiming the ancient Dwarf-Hold for themselves. Their destinies entwined, The King and the Warlord must face one another in a final, desperate battle to determine the true ruler of Karak Eight Peaks.

The King & The Warlord is the second Lords Pack for Total War: WARHAMMER. Bolstering the forces of both The Greenkins and The Dwarfs, it introduces famous rival characters, new iconic units and new battle maps from the world of Warhammer Fantasy Battles to your Grand Campaigns and Custom/Multiplayer battles.
  • Two new Legendary Lords: Belegar Ironhammer and Skarsnik
  • …with new quest chains, magic items and skill trees
  • Two new additional Lord types: Runelord and Night Goblin Warboss
  • Six all-new battlefield units
  • 22 all-new elite Regiments of Renown

Total War: WARHAMMER - The King & The Warlord Cinematic Announcement Trailer

See more info from official Total War Twitter and from the Official Site: Total War. Also from official Steam Total War: Warhammer.

05 October 2016

30th anniversary of the Warhammer Fantasy Roleplay!

This is the year, when Warhammer Fantasy Roleplay becomes 30 years old! And it might be one of these autumn days (October), when that happens. Maybe someone remembers the exact date - I don't. Most important - it is still here, and it is still one of the most legendary and best RPG worlds ever.

Wikipedia: Warhammer Fantasy Roleplay

17 September 2016

WFRP2 Optional Character Creation Rules: Races and Regional Options, version 1.0

It all started, when I decided to create different WFRP2 cultural options for various Dwarfen settlements. Final product is WFRP2 Optional Character Creation Rules: Races and Regional Options, which can be found from that direct link and from WFRP2 Rules -page. From the document you find following:
  • Racial Characteristics for Humans (Civilized), Humans (Barbarian), Dwarfs, Elves, Halflings (Civilized), Halflings (Savage - yes, there are savage Halflings in the Warhammer World), Gnomes and Ogres.
  • Optional Talents/Traits, that can be taken during the character creation, which gives options to advantages and disadvantages. Example: Now you can create Beautiful/Handsome character, OR Ugly character.
  • Then I have tried to collect ALL the cultural options around the Warhammer World for races mentioned above. Some huge places (like Grand Cathay) could have served more detailed provincial profiles, but that would have required much more information and another project. Then some places are officially mystery (like Khuresh), so I have created optional rules about people living there. You also find some "forgotten" options too, like for example Civilized Albionese or Kislev Wheatlands Colonists.
  • I have used official and unofficial documents and tried to keep information very much same. Example: I use Wood Elf cultural profile from the Defenders of the Forest (WFRP2 fan-sourcebook) and have created all the other Elven cultural profiles based on that one.
  • Besides all the above, document features few other optional rules, like Home Environment and Size Level.