28 July 2024

WFRP4 - Old World Animals, Version 1.0 (PDF)

I haven't posted anything new for some time, but it does not mean I haven't done something new. Here's something for the summer games.

WFRP4 - Old World Animals

Did you need stats for a angry flock of seagulls or encounter with a angry wolverine (not Logan). Maybe cultists throw characters to water with hungry sharks or they are attacked by poisonous snake... This document has it all. It has detailed stats and long list of domestic and wild animals found in the Old World.

Document also has other rules:
- Carry Capacity. Part of my modified Encumbrance & Carry Capacity rules are presented here. It is part of the stats for the draught animals and mounts, which are modified by these rules from the original format. There is also new Special Breeding Trait to create even more possibilities for these animals.
- Animal rules also include: Animal Skills, Animal Traits, Animal Intelligence, Natural Weapons... etc. To help design even more animals, based on those given.
- Then there is quick rules for both Rations (for persons) and Animal Feed (for animals) for long journeys. Costs and Encumbrance.
- New Traits (and modified old ones)
- Optional Advanced Venom Rules. These rules are pretty simple using the current venom/poison rules, but giving more detail and making them little more realistic. Poisons and Venoms now have "rating", that uses same type of template and Symptoms as Diseases. Also, antivenom information.
- And finally long list of animals with expanded information (Characteristics, Traits, Attack Traits, Skills, Talents, Value...etc.)

You can find the rules from following link, or from WFRP4 Rules page:
Old World Animals, Version 1.0 (PDF)