Career Expansion, version 2.2 (.pdf)
Document about new and expanded careers. Over 60 new careers (both basic and advanced) and over 40 new Talents/Traits. Includes: Martial Artist careers (including rules for Cathayan and Nipponise characters and Martial Art rules and Chi-Sorcerer); Expanded Non-College Wizard rules (Alchemists, Elementalists, Illusionists...); Different variations for Entertainer; All common Knight and Templar-Order careers (those which do not have career-templates in the published sourcebooks); Medium (A Scryer or Empathic); Huge amount of missing Dwarf careers; Elven career of High Magic; and finally huge amount of new talents and traits.
Cannons and Gunnes WFRPG 2nd Ed version 2.0 (.pdf)
By Hectorius. Much more information about Cannons and Gunnes of the Warhammer world, with WFRP2 rules.
Codex Greenskins, version 0.6 (.pdf)
This document is not finished!!! It's not really even in a beta-testing! I was involved in this Greenkin fan-project, but it just ended almost before it started. I created few chapters and those are here. These are chapter about Greenskin sub-species (I think it is ready), Waaagh! Energy (ready), Greenskin Magic (not ready, but missing only spells), Greenskins Characters (not ready, but has Characteristics and Racial Features for all the sub-species & various new traits), and Greenskin Careers (pretty much ready... featuring also number of new talents).
Creatures by Slaughter Margin (.pdf)
By Emil Heide. List of all the creatures officially published for WFRP2 and listed by slaughter margin.
Elementalism, version 1.5 (.pdf)
Elemental Expansion. Rules for bringing Elementalism and Elemental magic back to the game. Connects WFRP1 stuff to WFRP2. Details about six Elemental creatures (Air, Earth, Fire, Metal, Water, Wood, no Void Elementals) in four different sizes. Also it contains Elemental Summoning Ritual, details about Summoning Circle, ingredient ideas, and Dwarfen Runes for summoning.
Expanded WFRP2 Melee and Missile Weaponry, version 1.1 (.pdf)
Collects all the weaponry from all the sourcebooks in one list, with errors corrected. Breaks "hand weapon" and "great weapon" to separate weapons. Expands the weapon special qualities and weapons. There is also size-level system and finally weapon fumble rules. As extra also Armour Damage rules.
Optional WFRP2 Melee and Missile Weaponry, version 1.0 (.pdf)
Collects all the weaponry from all the sourcebooks in one list, with errors corrected. Breaks "hand weapon" and "great weapon" to separate weapons, with unique traits. Expands the weapon special qualities and weapons. There is also size-level system and finally weapon fumble rules. As extra also Armour Damage rules.
Gotrek & Felix, version 1.2 (.pdf)
Unofficial WFRP2 stats/rules for Gotrek & Felix. Rules about their magical weaponry and multiple stats from various stages of their journeys.
In the Name of the Law (.pdf)
By Hectorius. Adventure. A tale of Monks, Murders, and Morality for WFRP2.
Liche, version 1.5 (.pdf)
This document has Liche Template and Undead Gifts to create custom Liches. But, it also has two example Liches (Tomb King and Lich Priest), Knowledge about Nehekhara Magic, Magical Item and actual Rituals needed for creating a Liche.
Norsca: WFRP 2nd Edition Rules, version 2.0 (.pdf)
WFRP2 based rules about the Norsca, including Bestiary rules. Connected to the Norsca Project. Norse careers are found from The Northmen document.
Norse, version 1.0 (.pdf)
Part of Norsca Bestiary. Multiple ready-to-use Norse NPC from Tier1, Tier2 and Tier3. Includes Norse Reavers, Skalds, Beastmasters, Vitki and Champions of Chaos...etc.
The Northmen: WFRP 2nd Edition Rules, version 2.0 (.pdf)
Information and rules for creating any Norse, Kurgan or Hung character.
Old World Animals, version 2.0 (.pdf)
Document where all the Old World animals are collected with their stats and little expanded. Basicly part of Expanded Old World Bestiary. Has animals from small Lizards to huge Polar Bears, from Songbirds to Eagle, from Mako Shark to huge monsterous Squid. With animal stats there are also other rules and huge number of Traits for Animals.
Optional Character Creation Rules: Races and Regional Options, version 1.1 (.pdf)
Document expands WFRP2 character creation rules giving possibilities for various drawbacks or disadvantages. Also all the main races (Human, Dwarf, Elf, Halfling, Gnome and Ogre) Characteristics and Cultural options are collected around the Warhammer world to this document. List of Talents/Traits also features huge number of new ones.
Rune Expansion, version 2.0 (.pdf)
Expanded Rune rules, new Runes (both Master and normal), Anvil of Doom rules, Holy Rune Item rule, Mighty Rune Artifact rule and Rune Guardian.
Sorcerers of the South (.pdf)
By Hectorius. Information and rules about Estalian, Tilean and Araby magic-users and magical traditions.
Tome of Dragons, version 1.5 (.pdf)
Large expansion for the Dragons including different sub-species, five age-categories (with stats), new rules for Breath Weapon, magic, magic-items and Undead Dragons.
The Walking Dead: Skeletons and Zombies, version 1.1 (.pdf)
Expanded rules for Skeletons and Zombies.